OpenClaw Community
OpenClaw is built and supported by a worldwide community of contributors, modders, and players. Here are the best places to connect, get help, and share your work.
Where to chat
Discord
The most active hub is the official Discord with channels for development help, modding, and matchmaking.
- #general — general OpenClaw discussion
- #modding — INI scripting, art, map design
- #dev — engine internals and PR reviews
- #multiplayer — find or schedule games
Forums
The community-run forum hosts long-form guides, mod releases, and bug triage.
GitHub
File bug reports, review the roadmap, and open pull requests on the official repository.
Featured Community Mods
OpenClaw's vibrant modding scene has produced hundreds of custom campaigns, units, and total conversions. Here are some of the most popular.
Red Eclipse
A full balance overhaul with new units, redesigned tech trees, and AI improvements for both factions.
View mod →Iron Tide
A 12-mission single-player campaign telling an alternate-history story. Includes custom voice-acted briefings.
View mod →Frontline: 2077
A futuristic total conversion replacing every unit, structure, and music track with a near-future aesthetic.
View mod →QoL Plus
UI tweaks, hotkey extensions, build-queue improvements, and zoom controls. Compatible with most mods.
View mod →Contributing to the Engine
OpenClaw welcomes code, art, documentation, and translation contributions. The simplest way to start is to pick a good-first-issue label on GitHub.
Development workflow
- Fork the repository and create a feature branch.
- Follow the project's coding style (clang-format config is in the repo root).
- Add unit tests where applicable — the
tests/directory mirrors the source layout. - Open a pull request describing the change, motivation, and any screenshots or test results.
Documentation contributions
This very website is open source! Pull requests to improve tutorials, fix typos, or add new guides are welcome.
Code of Conduct
OpenClaw follows a standard Contributor Covenant. Be kind, be patient, and remember that everyone started as a beginner.